Crazy Chicken Tower Defense
Pixel Pitch #2
משחק אקשן פיזיקאלי, של תרנגול שמגן על מגדל מפני התקפות עכבישים, פיזיקאלי עם הרבה בלגן
Goal for the cycle: להשלים מוד סיפור, ועוד 3 מודים תחרותיים (מתחרים על תוצאה גבוהה)
Pitch summary
- Concept and gameplay: A physics-driven tower defense game with roguelike progression. A chicken protects its tower by throwing eggs at climbing, six-legged sheep. The idea builds on an earlier Global Game Jam project.
- Core decisions: Egg limits encourage timing and accuracy. Requesting more eggs also accelerates enemies; some upgrades return an egg only after enough sheep are knocked down. Repeating an egg’s path, starting further waves and choosing between immediate resources and longer-term progression all create tradeoffs.
- Current state and direction: A playable prototype is demonstrated. Feathers and coins support upgrades between runs. Shefy wants a fun, readable game with stronger presentation and is interested in an eventual Steam release; no specific ten-week milestone is stated.
- People and support sought: Human collaborators for sound, testing, graphic design, Steam marketing and content creation. He also describes using a team of AI agents during development.
The deck











The pitch from pitch night
Team
שפי גור-ארי