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    Technical Game Artist

    Babil Games
    عمّان Jordan 11196 JO
    Full-time
    Mid-level
    Posted 3 months ago

    Compensation & Benefits

    Work Arrangement

    Remote Policy: On-site

    Job Description

    This job might no longer be available.

    If you enjoy bridging art and implementation, working closely with game teams, and bringing features to life inside Unity, we’d love to hear from you. Apply now and let’s build something amazing together .

    Please note: Candidates must currently be based in Jordan and legally eligible to work in Jordan. This is a full-time, on-site role in Amman.

    About the role

    We’re looking for a Technical Game Artist to support one of our game pods on a live mobile title. This role is focused on hands-on Unity implementation, feature support, and close collaboration with designers, UI artists, and the art team.

    Responsibilities:

    • Implement and integrate game 2D assets and 3D assets inside Unity
    • Set up UI elements, animations, prefabs, and VFX
    • Support the visual implementation of new game features
    • Work closely with game designers and artists to ensure smooth feature integration
    • Handle high-volume production and implementation tasks with consistency and attention to detail
    • Assist with basic technical art tasks, setup, and optimization when needed
    • Maintain clean, organized, production-ready scenes and files
    • Team work inside the game team, participate in reviews, design and all the process meetings. Part of the art team, working closely with the different artists, and art directors.

    Requirements:

    • Experience working with Unity in a game production environment
    • Understanding of game art pipelines and asset implementation workflows
    • Experience with animation and VFX setup inside Unity
    • Strong attention to detail and organizational skills
    • Ability to collaborate closely with cross-functional teams
    • Comfortable working in a fast-paced production environment

    Nice to Have:

    • Experience working on mobile or live-service games
    • Basic understanding of shaders, particle systems, or optimization workflows
    • Familiarity with technical art pipelines and implementation best practices
    • Experience with AI image generation tools.
    • Familiarity with version control systems (e.g., Git, Perforce), and experience with Jira and Trello to maintain art tickets.
    • A portfolio showcasing relevant work and technical artistry skills.

    Who we are

    Babil Games

    "Where MENA Plays Bold"

    Was founded in 2012 to elevate the gaming landscape for the Arabic-speaking world, filling a gap with culturally relevant content. Headquartered in Dubai and Amman, and part of Stillfront since 2016, we combine MENA market insights with global expertise to deliver exceptional gaming experiences. Join Babil Games and help shape the future of mobile gaming. Apply now to be part of our dynamic team!

    Stillfront

    Stillfront is a global gaming company. We develop a wide range of digital games that attract over 50 million players each month. From well-established franchises like Supremacy, Big Farm, and BitLife to niche games, we span many different genres, including strategy, simulation, RPG and action, and casual and mash-up games.

    We believe gaming can be a force for good. And we want to create a gaming universe that is digital, affordable, equal, and sustainable. So, we focus on developing games that are all about having a rewarding hobby, a great social experience, or a strategic challenge.

    Our HQ is in Stockholm, Sweden, but our game development is done by teams and studios all over the world. Our main markets are the US, Japan, MENA, Germany, and the UK. We’re proud that our company shares are listed on the Nasdaq Stockholm.

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