I have decided that instead of waiting until it's perfect and publish it on Steam to a crowd of one (my brother), I should do the opposite- work on the game, share my progress, and show the professional world how I deal with game development while I actually do it, and improve my network.
My game is called- Miguel & Shuri. It is a game about Miguel & Shuri, my dogs!
The premise is a simple and fun game- Miguel and Shuri went with me to a walk, but got lost in the forest, now they must find their way back to me, by braving the forest, solving puzzles and uncovering secrets.
Every week, On Thursday, I will do my dev log and talk about how I worked through a game mechanic I wanted to make: some weeks that'll be a working feature, other weeks it'll be a bug I fought for days and lost.
Finally, I aim to ship the game to Steam no later than December 31st this year. This is my first game, so it won't be of AAA quality.
In the pictures, here are the dogs, in real life and in an Unreal Engine 5 render.
I would welcome any comments of support, advice, criticism and even a "good luck" to get the ball rolling. Hopefully, my dogs will be able to visit your computer sometime soon!

Miguel & Shuri: Intro to the dog-adventuring game
Published 4 days ago
•1 min read
GameDev
UE5
Game Development
Unreal Engine
Indie Game
Indie Game Dev
Game Dev
Game Design
Solo Dev
Dev Log
Build In Public
Steam Game
PC
3D Animation
Dogs Of LinkedIn
Gaming Community
Adventure Game
Exploration Game
Cozy Game
Forest Adventure
Pet Game
Belgian Malinois
German Shepherd
Dog Lovers
Dogs Of Instagram
Pet Lovers
Companion Game
Third Person Game
Puzzle Adventure
Narrative Game
Single Player Game
Xochimilco
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